SYNOPSIS

#include <Inventor/caches/SoConvexDataCache.h>

Inherits SoCache.

Public Types

enum Binding { NONE = 0, PER_FACE, PER_FACE_INDEXED, PER_VERTEX, PER_VERTEX_INDEXED }

The Binding enum is used to specify bindings.

Public Member Functions

SoConvexDataCache (SoState *const state)

virtual ~SoConvexDataCache ()

void generate (const SoCoordinateElement *const coords, const SbMatrix &matrix, const int32_t *coordindices, const int numcoordindices, const int32_t *matindices, const int32_t *normindices, const int32_t *texindices, const Binding matbinding, const Binding normbinding, const Binding texbinding)

const int32_t * getCoordIndices (void) const

int getNumCoordIndices (void) const

const int32_t * getMaterialIndices (void) const

int getNumMaterialIndices (void) const

const int32_t * getNormalIndices (void) const

int getNumNormalIndices (void) const

const int32_t * getTexIndices (void) const

int getNumTexIndices (void) const

Additional Inherited Members

Detailed Description

The SoConvexDataCache class is used to cache convexified polygons.

SoConvexDataCache is used to speed up rendering of concave polygons by tessellating all polygons into triangles and storing the newly generated primitives in an internal cache.

This class is not part of the original SGI Open Inventor v2.1 API, but is a Coin extension.

Member Enumeration Documentation

enum \fBSoConvexDataCache::Binding\fP

The Binding enum is used to specify bindings. Binding applies to normals, materials and texture coordinates.

Constructor & Destructor Documentation

SoConvexDataCache::SoConvexDataCache (\fBSoState\fP *conststate)

Constructor with state being the current state.

SoConvexDataCache::~SoConvexDataCache ()\fC [virtual]\fP

Destructor.

Member Function Documentation

void SoConvexDataCache::generate (const \fBSoCoordinateElement\fP *constcoords, const \fBSbMatrix\fP &matrix, const int32_t *vind, const intnumv, const int32_t *mind, const int32_t *nind, const int32_t *tind, const \fBBinding\fPmatbind, const \fBBinding\fPnormbind, const \fBBinding\fPtexbind)

Generates the convexified data. FIXME: doc

const int32_t * SoConvexDataCache::getCoordIndices (void) const

Returns a pointer to the convexified coordinate indices.

See also:

SoConvexDataCache::getNumCoordIndices()

int SoConvexDataCache::getNumCoordIndices (void) const

Returns the number of coordinate indices.

See also:

SoConvexDataCache::getCoordIndices()

const int32_t * SoConvexDataCache::getMaterialIndices (void) const

Returns the convexified material indices.

See also:

SoConvexDataCache::getNumMaterialIndices()

int SoConvexDataCache::getNumMaterialIndices (void) const

Returns the number of material indices.

See also:

SoConvexDataCache::getMaterialIndices()

const int32_t * SoConvexDataCache::getNormalIndices (void) const

Returns the convexified normal indices.

See also:

SoConvexDataCache::getNumNormalIndices()

int SoConvexDataCache::getNumNormalIndices (void) const

Returns the number of normal indices.

See also:

SoConvexDataCache::getNormalIndices()

const int32_t * SoConvexDataCache::getTexIndices (void) const

Returns the convexified texture coordinate indices.

See also:

SoConvexDataCache::getNumTexIndices()

int SoConvexDataCache::getNumTexIndices (void) const

Returns the number of texture coordinate indices.

See also:

SoConvexDataCache::getTexIndices()

Author

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