SYNOPSIS

Public Member Functions

SbVec2i32 (void)

SbVec2i32 (const int32_t v[2])

SbVec2i32 (int32_t x, int32_t y)

SbVec2i32 (const SbVec2ui32 &v)

SbVec2i32 (const SbVec2b &v)

SbVec2i32 (const SbVec2s &v)

SbVec2i32 (const SbVec2f &v)

SbVec2i32 (const SbVec2d &v)

SbVec2i32 & setValue (const int32_t v[2])

SbVec2i32 & setValue (int32_t x, int32_t y)

SbVec2i32 & setValue (const SbVec2ui32 &v)

SbVec2i32 & setValue (const SbVec2b &v)

SbVec2i32 & setValue (const SbVec2s &v)

SbVec2i32 & setValue (const SbVec2f &v)

SbVec2i32 & setValue (const SbVec2d &v)

const int32_t * getValue (void) const

void getValue (int32_t &x, int32_t &y) const

int32_t & operator[] (const int i)

const int32_t & operator[] (const int i) const

int32_t dot (const SbVec2i32 &v) const

void negate (void)

SbVec2i32 & operator*= (int d)

SbVec2i32 & operator*= (double d)

SbVec2i32 & operator/= (int d)

SbVec2i32 & operator/= (double d)

SbVec2i32 & operator+= (const SbVec2i32 &v)

SbVec2i32 & operator-= (const SbVec2i32 &v)

SbVec2i32 operator- (void) const

void print (FILE *fp) const

Protected Attributes

int32_t vec [2]

Related Functions

(Note that these are not member functions.) SbVec2i32 operator* (const SbVec2i32 &v, int d)

SbVec2i32 operator* (const SbVec2i32 &v, double d)

SbVec2i32 operator* (int d, const SbVec2i32 &v)

SbVec2i32 operator* (double d, const SbVec2i32 &v)

SbVec2i32 operator/ (const SbVec2i32 &v, int d)

SbVec2i32 operator/ (const SbVec2i32 &v, double d)

SbVec2i32 operator+ (const SbVec2i32 &v1, const SbVec2i32 &v2)

SbVec2i32 operator- (const SbVec2i32 &v1, const SbVec2i32 &v2)

int operator== (const SbVec2i32 &v1, const SbVec2i32 &v2)

int operator!= (const SbVec2i32 &v1, const SbVec2i32 &v2)

Detailed Description

The SbVec2i32 class is a 2 dimensional vector with short integer coordinates.

This vector class is used by many other classes in Coin. It provides storage for a vector in 2 dimensions as well as simple integer arithmetic operations.

See also:

SbVec2f, SbVec2d, SbVec3s, SbVec3f, SbVec3d, SbVec4f, SbVec4d.

Constructor & Destructor Documentation

SbVec2i32::SbVec2i32 (void)\fC [inline]\fP

The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().

SbVec2i32::SbVec2i32 (const int32_tv[2])\fC [inline]\fP

Constructs an SbVec2i32 instance with initial values from v.

SbVec2i32::SbVec2i32 (int32_tx, int32_ty)\fC [inline]\fP

Constructs an SbVec2i32 instance with the initial vector endpoints from x and y.

SbVec2i32::SbVec2i32 (const \fBSbVec2ui32\fP &v)\fC [inline]\fP, \fC [explicit]\fP

Since:

Coin 2.5

SbVec2i32::SbVec2i32 (const \fBSbVec2b\fP &v)\fC [inline]\fP, \fC [explicit]\fP

Since:

Coin 2.5

SbVec2i32::SbVec2i32 (const \fBSbVec2s\fP &v)\fC [inline]\fP, \fC [explicit]\fP

Since:

Coin 2.5

SbVec2i32::SbVec2i32 (const \fBSbVec2f\fP &v)\fC [inline]\fP, \fC [explicit]\fP

Since:

Coin 2.5

SbVec2i32::SbVec2i32 (const \fBSbVec2d\fP &v)\fC [inline]\fP, \fC [explicit]\fP

Since:

Coin 2.5

Member Function Documentation

\fBSbVec2i32\fP & SbVec2i32::setValue (const int32_tv[2])\fC [inline]\fP

Set new x and y coordinates for the vector from v. Returns reference to self.

See also:

getValue().

\fBSbVec2i32\fP & SbVec2i32::setValue (int32_tx, int32_ty)\fC [inline]\fP

Set new x and y coordinates for the vector. Returns reference to self.

See also:

getValue().

\fBSbVec2i32\fP & SbVec2i32::setValue (const \fBSbVec2ui32\fP &v)

Since:

Coin 2.5

\fBSbVec2i32\fP & SbVec2i32::setValue (const \fBSbVec2b\fP &v)

Since:

Coin 2.5

\fBSbVec2i32\fP & SbVec2i32::setValue (const \fBSbVec2s\fP &v)

Since:

Coin 2.5

\fBSbVec2i32\fP & SbVec2i32::setValue (const \fBSbVec2f\fP &v)

Since:

Coin 2.5

\fBSbVec2i32\fP & SbVec2i32::setValue (const \fBSbVec2d\fP &v)

Since:

Coin 2.5

const int32_t * SbVec2i32::getValue (void) const\fC [inline]\fP

Returns a pointer to an array of two floats containing the x and y coordinates of the vector.

See also:

setValue().

void SbVec2i32::getValue (int32_t &x, int32_t &y) const\fC [inline]\fP

Returns the x and y coordinates of the vector.

See also:

setValue().

int32_t & SbVec2i32::operator[] (const inti)\fC [inline]\fP

Index operator. Returns modifiable x or y coordinate.

See also:

getValue() and setValue().

const int32_t & SbVec2i32::operator[] (const inti) const\fC [inline]\fP

Index operator. Returns x or y coordinate.

See also:

getValue().

int32_t SbVec2i32::dot (const \fBSbVec2i32\fP &v) const\fC [inline]\fP

Calculates and returns the result of taking the dot product of this vector and v.

void SbVec2i32::negate (void)\fC [inline]\fP

Negate the vector (i.e. point it in the opposite direction).

\fBSbVec2i32\fP & SbVec2i32::operator*= (intd)\fC [inline]\fP

Multiply components of vector with value d. Returns reference to self.

\fBSbVec2i32\fP & SbVec2i32::operator*= (doubled)

Multiply components of vector with value d. Returns reference to self.

\fBSbVec2i32\fP & SbVec2i32::operator/= (intd)\fC [inline]\fP

Divides components of vector with value d. Returns reference to self.

\fBSbVec2i32\fP & SbVec2i32::operator/= (doubled)\fC [inline]\fP

Divides components of vector with value d. Returns reference to self.

\fBSbVec2i32\fP & SbVec2i32::operator+= (const \fBSbVec2i32\fP &v)\fC [inline]\fP

Adds this vector and vector v. Returns reference to self.

\fBSbVec2i32\fP & SbVec2i32::operator-= (const \fBSbVec2i32\fP &v)\fC [inline]\fP

Subtracts vector u from this vector. Returns reference to self.

\fBSbVec2i32\fP SbVec2i32::operator- (void) const\fC [inline]\fP

Non-destructive negation operator. Returns a new SbVec2i32 instance which points in the opposite direction of this vector.

See also:

negate().

void SbVec2i32::print (FILE *fp) const

Dump the state of this object to the file stream. Only works in debug version of library, method does nothing in an optimized compile.

Friends And Related Function Documentation

\fBSbVec2i32\fP operator* (const \fBSbVec2i32\fP &v, intd)\fC [related]\fP

Returns an SbVec2i32 instance which is the components of vector v multiplied with d.

\fBSbVec2i32\fP operator* (const \fBSbVec2i32\fP &v, doubled)\fC [related]\fP

Returns an SbVec2i32 instance which is the components of vector v multiplied with d.

\fBSbVec2i32\fP operator* (intd, const \fBSbVec2i32\fP &v)\fC [related]\fP

Returns an SbVec2i32 instance which is the components of vector v multiplied with d.

\fBSbVec2i32\fP operator* (doubled, const \fBSbVec2i32\fP &v)\fC [related]\fP

Returns an SbVec2i32 instance which is the components of vector v multiplied with d.

\fBSbVec2i32\fP operator/ (const \fBSbVec2i32\fP &v, intd)\fC [related]\fP

Returns an SbVec2i32 instance which is the components of vector v divided on d.

\fBSbVec2i32\fP operator/ (const \fBSbVec2i32\fP &v, doubled)\fC [related]\fP

Returns an SbVec2i32 instance which is the components of vector v divided on d.

\fBSbVec2i32\fP operator+ (const \fBSbVec2i32\fP &v1, const \fBSbVec2i32\fP &v2)\fC [related]\fP

Returns an SbVec2i32 instance which is the sum of vectors v1 and v2.

\fBSbVec2i32\fP operator- (const \fBSbVec2i32\fP &v1, const \fBSbVec2i32\fP &v2)\fC [related]\fP

Returns an SbVec2i32 instance which is vector v2 subtracted from vector v1.

int operator== (const \fBSbVec2i32\fP &v1, const \fBSbVec2i32\fP &v2)\fC [related]\fP

Returns 1 if v1 and v2 are equal, 0 otherwise.

int operator!= (const \fBSbVec2i32\fP &v1, const \fBSbVec2i32\fP &v2)\fC [related]\fP

Returns 1 if v1 and v2 are not equal, 0 if they are equal.

Author

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