Video target information
typedef struct{ Uint32 hw_available:1; Uint32 wm_available:1; Uint32 blit_hw:1; Uint32 blit_hw_CC:1; Uint32 blit_hw_A:1; Uint32 blit_sw:1; Uint32 blit_sw_CC:1; Uint32 blit_sw_A:1; Uint32 blit_fill; Uint32 video_mem; SDL_PixelFormat *vfmt; } SDL_VideoInfo;
hw_available
Is it possible to create hardware surfaces?
wm_available
Is there a window manager available
blit_hw
Are hardware to hardware blits accelerated?
blit_hw_CC
Are hardware to hardware colorkey blits accelerated?
blit_hw_A
Are hardware to hardware alpha blits accelerated?
blit_sw
Are software to hardware blits accelerated?
blit_sw_CC
Are software to hardware colorkey blits accelerated?
blit_sw_A
Are software to hardware alpha blits accelerated?
blit_fill
Are color fills accelerated?
video_mem
Total amount of video memory in Kilobytes
vfmt
Pixel format of the video device
This (read-only) structure is returned by SDL_GetVideoInfo. It contains information on either the 'best' available mode (if called before SDL_SetVideoMode) or the current video mode.
SDL_PixelFormat, SDL_GetVideoInfo