SYNOPSIS

#include "SDL.h"

Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button);

DESCRIPTION

SDL_JoystickGetButton returns the current state of the given button on the given joystick.

RETURN VALUE

1 if the button is pressed. Otherwise, 0.

RELATED TO SDL_JoystickGetButton…

SDL_JoystickNumButtons