SYNOPSIS

#include "SDL.h"

int SDL_InitSubSystem(Uint32 flags);

DESCRIPTION

After SDL has been initialized with SDL_Init you may initialize uninitialized subsystems with SDL_InitSubSystem. The flags parameter is the same as that used in SDL_Init.

EXAMPLES

/* Seperating Joystick and Video initialization. */
SDL_Init(SDL_INIT_VIDEO);
.
.
SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN);
.
/* Do Some Video stuff */
.
.
/* Initialize the joystick subsystem */
SDL_InitSubSystem(SDL_INIT_JOYSTICK);

/* Do some stuff with video and joystick */
.
.
.
/* Shut them both down */
SDL_Quit();

RETURN VALUE

Returns -1 on an error or 0 on success.

RELATED TO SDL_InitSubSystem…

SDL_Init, SDL_Quit, SDL_QuitSubSystem