Wait a specified number of milliseconds before returning.
#include "SDL.h"
void SDL_Delay(Uint32 ms);
Wait a specified number of milliseconds before returning. SDL_Delay will wait at least the specified time, but possible longer due to OS scheduling.
Note:
Count on a delay granularity of at least 10 ms. Some platforms have shorter clock ticks but this is the most common.
SDL_AddTimer