SYNOPSIS

#include <allegro.h>

#define POLYTYPE_ATEX_MASK_TRANS

#define POLYTYPE_PTEX_MASK_TRANS

DESCRIPTION

Like POLYTYPE_ATEX_TRANS and POLYTYPE_PTEX_TRANS, but zero texture map pixels are skipped.

RELATED TO POLYTYPE_ATEX_MASK_TRANS…

polygon3d(3alleg4), ex3d(3alleg4)