SYNOPSIS

int FunTableRowPut(Fun fun, void *rows, int nev, int idx, char *plist)

DESCRIPTION

The FunTableRowPut() routine writes rows to a \s-1FITS\s0 binary table, taking its input from an array of user structs that contain column values selected by a previous call to FunColumnSelect(). Selected column values are automatically converted from native data format to \s-1FITS\s0 data format as necessary.

The first argument is the Fun handle associated with this row data. The second rows argument is the array of user structs to output. The third nrow argument specifies the number number of rows to write. The routine will write nrow records, starting from the location specified by rows.

The fourth idx argument is the index of the first raw input row to write, in the case where rows from the user buffer are being merged with their raw input row counterparts (see below). Note that this idx value is has nothing to do with the row buffer specified in argument 1. It merely matches the row being written with its corresponding (hidden) raw row. Thus, if you read a number of rows, process them, and then write them out all at once starting from the first user row, the value of idx should be 0:

  Ev ebuf, ev;
  /* get rows -- let routine allocate the row array */
  while( (ebuf = (Ev)FunTableRowGet(fun, NULL, MAXROW, NULL, &got)) ){
    /* process all rows */
    for(i=0; i<got; i++){
      /* point to the i'th row */
      ev = ebuf+i;
      ...
    }
    /* write out this batch of rows, starting with the first */
    FunTableRowPut(fun2, (char *)ebuf, got, 0, NULL);
    /* free row data */
    if( ebuf ) free(ebuf);
  }

On the other hand, if you write out the rows one at a time (possibly skipping rows), then, when writing the i'th row from the input array of rows, set idx to the value of i:

Ev ebuf, ev; /* get rows -- let routine allocate the row array */ while( (ebuf = (Ev)FunTableRowGet(fun, NULL, MAXROW, NULL, &got)) ){ /* process all rows */ for(i=0; i<got; i++){ /* point to the i'th row */ ev = ebuf+i; ... /* write out the current (i.e., i'th) row */ FunTableRowPut(fun2, (char *)ev, 1, i, NULL); } /* free row data */ if( ebuf ) free(ebuf); }

The final argument is a param list string that is not currently used. The routine returns the number of rows output. This should be equal to the value passed in the third nrow</B argument.

When FunTableRowPut() is first called for a given binary table, Funtools checks to see of the primary header has already been written (either by writing a previous row table or by writing an image.) If not, a dummy primary header is written to the file specifying that an extension should be expected. After this, a binary table header is automatically written containing information about the columns that will populate this table. In addition, if a Funtools reference handle was specified when this table was opened, the parameters from this Funtools reference handle are merged into the new binary table header.

In a typical Funtools row loop, you read rows using FunTableRowGet()() and write rows using FunTableRowPut(). The columns written by FunTableRowPut()() are those defined as writable by a previous call to FunColumnSelect(). If that call to FunColumnSelect also specified merge=[update|replace|append], then the entire corresponding raw input row record will be merged with the output row according to the merge specification (see FunColumnSelect() above).

A call to write rows can either be done once, after all rows in the input batch have been processed, or it can be done (slightly less efficiently) one row at a time (or anything in between). We do recommend that you write all rows associated with a given batch of input rows before reading new rows. This is required if you are merging the output rows with the raw input rows (since the raw rows are destroyed with each successive call to get new rows).

For example:

Ev buf, ev; ... /* get rows -- let routine allocate the row array */ while( (buf = (Ev)FunTableRowGet(fun, NULL, MAXROW, NULL, &got)) ){ /* point to the i'th row */ ev = buf + i; .... process } /* write out this batch of rows */ FunTableRowPut(fun2, buf, got, 0, NULL); /* free row data */ if( buf ) free(buf); }

or

Ev buf, ev; ... /* get rows -- let routine allocate the row array */ while( (buf = (Ev)FunTableRowGet(fun, NULL, MAXROW, NULL, &got)) ){ /* process all rows */ for(i=0; i<got; i++){ /* point to the i'th row */ ev = buf + i; ... process /* write out this batch of rows with the new column */ if( dowrite ) FunTableRowPut(fun2, buf, 1, i, NULL); } /* free row data */ if( buf ) free(buf); }

Note that the difference between these calls is that the first one outputs got rows all at once and therefore passes idx=0 in argument four, so that merging starts at the first raw input row. In the second case, a check it made on each row to see if it needs to be output. If so, the value of idx is passed as the value of the i variable which points to the current row being processed in the batch of input rows.

As shown above, successive calls to FunTableRowPut() will write rows sequentially. When you are finished writing all rows in a table, you should call FunFlush() to write out the \s-1FITS\s0 binary table padding. However, this is not necessary if you subsequently call FunClose() without doing any other I/O to the \s-1FITS\s0 file.

Note that FunTableRowPut() also can be called as FunEventsPut(), for backward compatibility.

RELATED TO FunTableRowPut…

See funtools(7) for a list of Funtools help pages