None
AuDestroyFlow - destroy flow
#include <audio/audiolib.h>
void AuDestroyFlow(server, flow, status)
AuServer *server;
AuFlowID flow;
AuStatus *status; /* RETURN */
Specifies the connection to the audio server.
Specifies the ID of the flow to be destroyed.
If non-NULL, flush the output buffer and return the status from the server.
AuDestroyFlow destroys the specified flow, releasing the resources used by the flow. The flow is destroyed immediately.
AuBadFlow.
AuCreateFlow.
audiolib - Network Audio System C Language Interface