\fBName\fP

AuBucketAttributes - bucket attributes structure

\fBStructures\fP

#include <audio/audiolib.h>

typedef struct _AuBucketAttributes

{

    . . .

}AuBucketAttributes;

\fBMembers\fP

Do not dereference the members of the AuBucketAttributes structure directly. Instead use the access macros.

ba is a pointer to a AuBucketAttributes structure.

AuBucketValueMask(ba)

Accesses the AuMask value indicating which attributes are present. This is a bitwise inclusive OR of these constants: AuCompCommonIDMask, AuCompCommonKindMask, AuCompCommonUseMask, AuCompCommonFormatMask, AuCompCommonNumTracksMask, AuCompCommonAccessMask, AuCompCommonDescriptionMask, AuCompBucketSampleRateMask, and AuCompBucketNumSamplesMask.

AuBucketChangableMask(ba)

Accesses the AuMask value indicating which of the attributes can be changed. This is a bitwise inclusive OR of these constants: AuCompCommonIDMask, AuCompCommonKindMask, AuCompCommonUseMask, AuCompCommonFormatMask, AuCompCommonNumTracksMask, AuCompCommonAccessMask, AuCompCommonDescriptionMask, AuCompBucketSampleRateMask, and AuCompBucketNumSamplesMask.

AuBucketIdentifier(ba)

Accesses the AuBucketID ID of the bucket.

AuBucketKind(ba)

Accesses the int value indicating the kind of component. Buckets will always be AuComponentKindBucket.

AuBucketUse(ba)

Accesses the AuMask value indicating what uses of the bucket are permitted. This is a bitwise inclusive OR of these constants: AuComponentUseImportMask and AuComponentUseExportMask.

AuBucketFormat(ba)

Accesses the int value indicating the audio data format the bucket uses. Currently, the following formats are defined: AuFormatULAW8, AuFormatLinearUnsigned8, AuFormatLinearSigned8, AuFormatLinearSigned16MSB, AuFormatLinearUnsigned16MSB, AuFormatLinearSigned16LSB, and AuFormatLinearUnsigned16LSB.

AuBucketNumTracks(ba)

Accesses the int value indicating the number of tracks the bucket supports.

AuBucketAccess(ba)

Accesses the AuMask value indicating what kinds of access the bucket allows. This is a bitwise inclusive OR of these constants: AuAccessImportMask, AuAccessExportMask, AuAccessDestroyMask, and AuAccessListMask.

AuBucketDescription(ba)

Accesses the AuString structure containing a textual description of the bucket.

AuBucketSampleRate(ba)

Accesses the unsigned int value indicating the sample rate of the bucket.

AuBucketNumSamples(ba)

Accesses the AuUint32 value indicating the number of samples the bucket contains.

\fBDescription\fP

The AuBucketAttributes structure describes the server-local storage of audio data.

\fBSee Also\fP

AuGetBucketAttributes, AuListBuckets.

audiolib - Network Audio System C Language Interface