RECORDER
Specifies the Y server <address:port> to connect to. This is a fall back if the argument --recorder is not specified.
Y sound system sound object playing
yplay [options]
<file1>
[file2] ...
Instructs the Y server to start playing the specified sound objects on file data on the Y server's VFS (virtual file system).
Specify one or more paths to sound object files on the Y server's VFS (the Virtual File System of the computer that the Y server is running on).
If the specified path to the sound object file data is not an absolute path then the sound object file will be searched through the Y server's defined sound paths.
To interrupt the play at any time, press ctrl+c.
-m
Allow change Audio mode as needed (may cause sound objects played by other applications to be killed).
-s <samplerate>
Applied sample rate in Hz.
-r <n>
Repeat n times (-1 for infinate).
-vol <left> <right>Specify volume coefficients, valid values are from 0.0 to 1.0 inclusive.
-v
Print verbose status messages.
--recorder <address:port>
Specify which Y server to connect to.
--help
Print help screen and exit.
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Success. |
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General error. |
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Cannot connect to Y server error. |
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Systems error. |
RECORDER
Specifies the Y server <address:port> to connect to. This is a fall back if the argument --recorder is not specified.
To play the sound object file /usr/share/sounds/info.wav on the Y server's machine, type:
# yplay /usr/share/sounds.info.wav
To play the same sound object file infinatly and verbosly, type:
# yplay -r -1 -v /usr/share/sounds.info.wav
To allow yplay to change the Audio values of the Y server to best match the given sound object file data, type:
# yplay -m /usr/share/sounds.info.wav
5 releases since Debian 3.0 (Woody); the text changed 2 times.