~/.wmpuzzlerc
contains the puzzling state of the images. The basename of an image file will be used as its identifier. Use option -s to ignore this file on startup.
Windowmaker dock app 4x4 puzzle
wmpuzzle [options]
[xpm
image
file]
wmpuzzle provides a 4x4 puzzle on a 64x64 mini window. It is designed to work with the WindowMaker dock, but will work with other window managers as well.
-h, --help
displays a command line summary.
-a, --auto-save
automatically save the puzzle state on program exit.
-k, --keyboard
enable use of the keyboard for arrow-key navigation.
-s, --shuffle=count
shuffle the image count times, defaults to 2000. Using -s prevents loading the saved state from the resource file.
-v, --version
displays the version number.
--display=id
Set the display to use, e.g. --display=:0.0.
--geometry=pos
Set the position of the dock app, e.g. --geometry=+10+10. Note that the size (64x64) is hard-coded and cannot be changed.
The image file must be an XPM file with minimum (and recommended) size of 48x48 pixels. If it is larger then the upper left corner will be shown.
Left mouse click moves the puzzle tiles, right click saves the current state and middle click recovers the last saved state. If -k has been specified the arrow keys and key s and key r will do as well.
If the picture has been completed the last element will be shown.
~/.wmpuzzlerc
contains the puzzling state of the images. The basename of an image file will be used as its identifier. Use option -s to ignore this file on startup.
12 releases since Debian 3.0 (Woody); the text changed 6 times.
--auto-save since Debian 3.1 (Sarge);
--display since Debian 3.1 (Sarge);
--geometry since Debian 3.1 (Sarge);
-a since Debian 3.1 (Sarge).
--image until Debian 3.0 (Woody);
-i until Debian 3.0 (Woody).