usdBakeMaterialX1
Manual page for usdbakematerialx 26.11.1
Overview
usage: usdBakeMaterialX [-h] [--width WIDTH] [--height HEIGHT] [--hdr]
- [--average]
-
inputUsdFilename outputUsdFilename
Output an updated USD file that contains an additional material variant corresponding to a baked version of each MaterialX material in the input USD file. The baked materials are generated using the MaterialX::TextureBaker class and will generate a mtlx file and associated texture(s).
positional arguments:
- inputUsdFilename
-
Name of the input Usd File.
- outputUsdFilename
-
Name of the output Usd File, the generated mtlx File and any generated images, will be saved to this directory.
options:
-
-h, --help -
show this help message and exit
-
--width WIDTH -
Specify the width of the baked textures.
-
--height HEIGHT -
Specify the height of the baked textures.
-
--hdr -
Save images to hdr format.
-
--average -
Average baked images to generate constant values.