unknown-horizons6
Real-time strategy/simulation game
Usage
unknown-horizons [{-h | --help}]
Overview
Isometric 2D real-time strategy/simulation fun.
It puts emphasis on the economy and city building aspects.
Expand your small settlement to a strong and wealthy colony, collect taxes and supply your inhabitants with valuable goods.
Increase your power with a well balanced economy, with strategic trade and diplomacy.
Options
-
--version -
show program's version number and exit
-
-h, --help -
show this help message and exit
-
-d, --debug -
Enable debug output to stderr and a logfile.
-
--fife-path=<path> -
Specify the path to FIFE root directory.
-
--restore-settings -
Restores the default settings. Useful if Unknown Horizons crashes on startup due to misconfiguration.
-
--mp-master=<ip:port> -
Specify alternative multiplayer master server.
-
--mp-bind=<ip:port> -
Specify network address to bind local network client to. This is useful if NAT holepunching is not working but you can forward a static port.
- STARTING UNKNOWN HORIZONS
-
--start-map=<map> -
Starts <map>. <map> is the mapname.
-
--start-random-map -
Starts a random map.
-
--start-specific-random-map=<seed> -
Starts a random map with seed <seed>.
-
--start-scenario=<scenario> -
Starts <scenario>. <scenario> is the scenarioname.
-
--start-dev-map -
Starts the development map without displaying the main menu.
-
--load-game=<game> -
Loads a saved game. <game> is the saved game's name.
-
--load-last-quicksave -
Loads the last quicksave.
-
--edit-map=<map> -
Edit map <map>.
-
--edit-game-map=<game> -
Edit the map from the saved game <game>.
-
--no-audio -
Starts UH without sounds.
- AI OPTIONS
-
--ai-players=<ai_players> -
Uses <ai_players> AI players (excludes the possible human-AI hybrid; defaults to 0).
-
--human-ai-hybrid -
Makes the human player a human-AI hybrid (for development only).
-
--force-player-id=<force_player_id> -
Set the player with id <force_player_id> as the active (human) player.
-
--ai-highlights -
Shows AI plans as highlights (for development only).
-
--ai-combat-highlights -
Highlights combat ranges for units controlled by AI Players (for development only).
- DEVELOPMENT OPTIONS
-
--debug-log-only -
Write debug output only to logfile, not to console. Implies -d.
-
--debug-module=<module> -
Enable logging for a certain logging module (for developing only).
-
--logfile=<filename> -
Writes log to <filename> instead of to the uh-userdir
-
--profile -
Enable profiling (for developing only).
-
--max-ticks=<max_ticks> -
Run the game for <max_ticks> ticks.
-
--no-freeze-protection -
Disable freeze protection.
-
--string-previewer -
Enable the string previewer tool for scenario writers
-
--no-preload -
Disable preloading while in main menu
-
--game-speed=<game_speed> -
Run the game in the given speed (Values: 0.5, 1, 2, 3, 4, 6, 8, 11, 20)
-
--gui-log -
Log gui interactions
-
--sp-seed=<seed> -
Use this seed for singleplayer sessions.
-
--create-mp-game -
Create an multiplayer game with default settings.
-
--join-mp-game -
Join first multiplayer game.
-
--no-atlas-generation -
Disable atlas generation.
Releases
6 releases since Debian 7 (Wheezy); the text changed 3 times.
--ai-combat-highlights since Debian 9 (Stretch);
--ai-highlights since Debian 9 (Stretch);
--ai-players since Debian 9 (Stretch);
--create-mp-game since Debian 9 (Stretch);
--debug-log-only since Debian 9 (Stretch);
--debug-module since Debian 9 (Stretch);
--edit-game-map since Debian 9 (Stretch);
--edit-map since Debian 9 (Stretch);
--fife-path since Debian 9 (Stretch);
--force-player-id since Debian 9 (Stretch);
--game-speed since Debian 9 (Stretch);
--gui-log since Debian 9 (Stretch);
--human-ai-hybrid since Debian 9 (Stretch);
--join-mp-game since Debian 9 (Stretch);
--load-game since Debian 8 (Jessie);
--load-last-quicksave since Debian 9 (Stretch);
--logfile since Debian 9 (Stretch);
--max-ticks since Debian 9 (Stretch);
--mp-bind since Debian 9 (Stretch);
--mp-master since Debian 9 (Stretch);
--no-atlas-generation since Debian 9 (Stretch);
--no-audio since Debian 10 (Buster);
--no-freeze-protection since Debian 9 (Stretch);
--no-preload since Debian 9 (Stretch);
--profile since Debian 9 (Stretch);
--restore-settings since Debian 9 (Stretch);
--sp-seed since Debian 9 (Stretch);
--start-dev-map since Debian 9 (Stretch);
--start-random-map since Debian 9 (Stretch);
--start-scenario since Debian 9 (Stretch);
--start-specific-random-map since Debian 9 (Stretch);
--string-previewer since Debian 9 (Stretch);
--version since Debian 9 (Stretch).
--debug-modules until Debian 8 (Jessie);
--load-map until Debian 7 (Wheezy).