tumiki-fighters(6)

tumiki-fighters6

Sticky 2d shooter

Overview

Options

These options are available:

-brightness n

Set the brightness of the screen.(n = 0 - 100, default = 100)

-res x y

Set the screen resolution to (x, y).

-nosound

Stop the sound.

-window

Launch the game in a window.

-fullscreen

Launch the game in fullscreen.

-reverse

Reverse the shot key and the slow key.

Usage

How to play:

Movement

Arrow / Num / [WASD] / Joystick

Shot

[Z][L-Ctrl][.] / Trigger 1, 4, 5, 8

Slow/Pull in

[X][L-Alt][L-Shift][/] / Trigger 2, 3, 6, 7

Pause

[P]

At the title screen, push a shot key to start the game.

Control your ship and destroy enemies. You can catch the enemy's broken piece. Pieces are stuck to your ship and counterattack to enemies. You can earn the bonus score by keeping many pieces stuck. Stuck pieces are destroyed when they touch a enemy's bullet.

While holding a slow key, the ship becomes slow and the ship direction is fixed. Stuck pieces are pulled in and you can prevent a crash of them, but the bonus score reduces to one fifth. Enemy's pieces are not stuck while holding this key.

If you stick many pieces, enemies become more offensive and tend to fire more bullets.

The ship is destroyed when it is hit by a bullet. The body of the enemy has no collision damage.

The ship extends at 200,000 and every 500,000 points.

Releases

9 releases since Debian 5.0 (Lenny); the text changed 1 time.

  1. 5.0–8
  2. 9–13

Author

This game has been written by Kenta Cho <[email protected]>

From tumiki-fighters 0.2.dfsg1-10+b2 in Debian 13 (Trixie). Parsed by carta from the page's man source.