trackgen(6)

trackgen6

Terrain generator for tracks

Usage

trackgen -c category -n name [-a] [-m] [-s] [-S] [-E <n> [-H <nb>]]

Overview

This manual describes the Ac3d compiler application that is shipped with the game TORCS.

Options

-c category

track category (road, oval, dirt...)

-n name

track name

-b

draw bump track

-B

Don't use terrain border (relief supplied int clockwise, ext CC)

-a

draw all (default is track only)

-s

split the track and the terrain

-S

split all

-E <n>

save elevation file n

0: all elevatation files
1: elevation file of terrain + track
2: elevation file of terrain with track white
3: track only
4: track elevations with height steps
-H <nb>

nb of height steps for 4th elevation file [30]

Releases

10 releases since Debian 4.0 (Etch); the text changed 1 time.

  1. 4.0–9
  2. 10–13

Author

This manual page was written by Rudy Godoy <[email protected]>, for the Debian GNU/Linux system (but may be used by others).

From torcs 1.3.7+dfsg-5+b3 in Debian 13 (Trixie). Parsed by carta from the page's man source.