DISPLAY
to get the default host and display number.
A 3d world of falling blocks that build up and up.
topblock [--display
host:display.screen]
[--visual
visual]
[--window]
[--root]
[--window-id
number]
[--delay
number]
[--wireframe]
[--fps]
[--size
number]
[--spawn
number]
[--camX
number]
[--camY
number]
[--camZ
number]
[--rotate]
[--no-carpet]
[--no-nipples]
[--blob]
[--rotateSpeed
number]
[--follow]
[--maxFalling
number]
[--resolution
number]
[--maxColors
number]
[--dropSpeed
number]
[--override]
Creates a world of falling blocks that build up and up.
--visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root
Draw on the root window.
--window-id number
Draw on the specified window.
--delay number
Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
--wireframe | --no-wireframe
Render in wireframe instead of solid.
--fps
Display the current frame rate, CPU load, and polygon count.
--size number
Size of the base/carpet.
--spawn number
Likeyhood of a new block being created per frame : 1 high, 1000 very low.
--camX number
Initial camera X location in the world.
--camY number
Initial camera Y location in the world.
--camZ number
Initial camera Z location in the world.
--rotate | -no-rotate
Add/Remove rotation to/from the animation.
--no-carpet
Remove the base/carpet.
--no-nipples
Remove nipples on the blocks (also applies to udders) (has no effect in blob mode).
--blob
Run in blob mode, blocks become over sized spheres.
--rotateSpeed number
Varries speed of world rotation.
--follow
Camera follows blocks as they fall instead of camera being semi static (stays with top block).
--maxFalling number
Maximum number of objects created before recycling occurs.
--resolution number
Resolution of tubes, disks and spheres.
--maxColors number
Number of different colors available to falling objects.
--dropSpeed number
Varries speed of falling objects.
--override
Overrides camera settings and provides a tunnel view.
|
Increases viewing X coordinate. |
|---|---|
|
Decreases viewing X coordinate. |
|
Increases viewing Y coordinate. |
|
Decreases viewing Y coordinate. |
|
Increases viewing Z coordinate. |
|
Decreases viewing Z coordinate. |
|
Increases camera location X coordinate. |
|
Decreases camera location X coordinate. |
|
Increases camera location Y coordinate. |
|
Decreases camera location Y coordinate. |
|
Increases camera location Z coordinate. |
|
Decreases camera location Z coordinate. |
|
Increases world rotation. |
|
quit. |
To see which block follow-mode is tracking, set the number of block colors to 1.
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.