tachyon-nox1
Parallel/multiprocessor ray tracer with no x support
Usage
tachyon-nox modelfile
[options]
Overview
Valid options and accepted formats are as follows (** denotes default behaviour).
Model file formats supported:
filename.dat
|
the model files originated with this package |
|---|---|
filaname.ac
|
AC3D model files |
filename.nff
|
the NFF scene format used by Eric Haines' SPD |
Message Options:
- +V
-
verbose messages on
-
-V -
verbose messages off **
Speed Tuning Options:
-
-raydepth xxx -
maximum ray recursion depth
-
-numthreads xxx -
(** default is auto-determined)
-nobounding
-
-boundthresh xxx -
(** default threshold is 16)
Shading Options:
-
-fullshade -
best quality rendering (and slowest) **
-
-mediumshade -
good quality rendering, but no shadows
-
-lowshade -
low quality rendering, preview (and fast)
-
-lowestshade -
worst quality rendering, preview (and fastest)
Lighting Options:
-rescale_lightsxxx rescale light intensity values by-
specified factor (performed before other lighting overrides take effect)
-
-auto_skylight xxx -
force use of ambient occlusion lighting, auto-rescaling direct light sources to compensate for ambient occlusion factor (use value 0.7 as a good starting point)
-
-add_skylight xxx -
force use of ambient occlusion lighting, manually-rescaling direct light sources to compensate for ambient occlusion factor
-skylight_samples xxx number of sample rays to shoot
Specular Highlight Shading Options:
-
-shade_phong -
Phong specular highlights
-
-shade_blinn -
Blinn's specular highlights **
-
-shade_blinn_fast -
fast approximation to Blinn's highlights
-
-shade_nullphong -
disable specular highlights
Transparency Shading Options:
-
-trans_max_surfaces xxx -
limit the number of transparent surfaces shown to the number specified
-
-trans_orig -
original implementation **
-
-trans_raster3d -
Raster3D angle-based opacity modulation
-
-trans_vmd -
opacity post-multiply used by VMD
Transparent Surface Shadowing Options:
-
-shadow_filter_on -
transparent objects cast shadows **
-
-shadow_filter_off -
transparent objects do not cast shadows
Fog Shading Options:
-
-fog_radial -
radial fog implementation **
-
-fog_vmd -
planar OpenGL-like fog used by VMD
Surface Normal/Winding Order Fixup Mode:
-normalfixup [off|flip|guess] (** off is default)
Antialiasing Options:
-
-aasamples xxx -
maximum supersamples taken per pixel (** default is 0, or scene file determined)
Output Options:
-resXres Yres-
override scene-defined output image size
-
-o outfile.tga -
set output file name
-
-clamp -
clamp pixel values to [0 to 1) **
-
-normalize -
normalize pixel values to [0 to 1)
-
-gamma val -
normalize apply gamma correction
-
-format BMP -
24-bit Windows BMP (uncompressed)
-
-format JPEG -
24-bit JPEG (compressed, but lossy)
-
-format PNG -
24-bit PNG (compressed, lossless)
-
-format PPM -
24-bit PPM (uncompressed)
-
-format PPM48 -
48-bit PPM (uncompressed)
-
-format PSD48 -
48-bit PSD (uncompressed)
-
-format RGB -
24-bit SGI RGB (uncompressed)
-
-format TARGA -
24-bit Targa (uncompressed) **
Animation Related Options:
-
-camfile filename.cam -
animate using file of camera positions
-
-nosave -
disable writing of output frames to disk (only used for doing real-time rendering)
Interactive Spaceball/SpaceNavigator Control:
-
-spaceball -
enable Spaceball/SpaceNavigator camera flight
-spaceballport serialportdevicename (only for serial devices)
Getting Help:
-
-help -
display help message and exit
-
-version -
display version string and exit
-
-banner -
display banner and exit
Releases
5 releases since Debian 9 (Stretch); the text changed 3 times.