slune(6)

slune6

A fun 3d racing game

Usage

slune [options ...]

Overview

Slune is a 3D fun racing game in which Tux and Gnu must provide AIDS medicine to Africa. A peer2peer based multiplayer mode is available. The game can be played either with keyboard or with a mouse (a third button mouse with roll is adviced).
Slune is a Nekeme game <http://nekeme.net>. It is written in Python and available as free software, under the GPL.
The command-line options are usually useless, just start the game with 'slune'. About all options (such as fullscreen,...) can be set in the game.

Options

--help

Output help information and exit.

--version

Output version information and exit.

--tk

(Old) TK interface.

--fullscreen

Fullscreen mode.

--windowed

Windowed mode (default).

--screensize <width> <height>

Sets the screen size (in pixel, default is 640 480).

--no-fps-limit

Disable FPS limit, for benchmarking (default is to limit FPS to 40).

--level <levelname>

Immediately starts the game in level <levelname> (e.g. "mission-1").

--name <name>

Sets the player's <name> (default is your username).

--port <port>

Sets the socket's TCP <port> number (default 36079).

--parrain-host <host>

Join an already existant multiplayer game that someone (the "parrain") is playing at <host>.

--parrain-port <port>

Sets the parrain's socket's TCP <port> number (default 36079).

-2

Join an already existant multiplayer game on the *same* computer (e.g. for testing). Equivalent to "--port 36179 --parrain-host 127.0.0.1 --parrain-port 36079".

Files

~/.slune

Releases

Unchanged in 3 releases since Debian 3.1 (Sarge).

  1. 3.1–5.0

Authors

Jiba (Lamy Jean-Baptiste) <[email protected]>

From slune 1.0.14-2 in Debian 5.0 (Lenny). Parsed by carta from the page's man source.