slune6
A fun 3d racing game
Usage
slune [options ...]
Overview
Slune is a 3D fun racing game in which Tux and Gnu must provide AIDS medicine to Africa. A peer2peer based multiplayer mode is available. The game can be played either with keyboard or with a mouse (a third button mouse with roll is adviced).
Slune is a Nekeme game <http://nekeme.net>. It is written in Python and available as free software, under the GPL.
The command-line options are usually useless, just start the game with 'slune'. About all options (such as fullscreen,...) can be set in the game.
Options
-
--help -
Output help information and exit.
-
--version -
Output version information and exit.
-
--tk -
(Old) TK interface.
-
--fullscreen -
Fullscreen mode.
-
--windowed -
Windowed mode (default).
- --screensize <width> <height>
-
Sets the screen size (in pixel, default is 640 480).
-
--no-fps-limit -
Disable FPS limit, for benchmarking (default is to limit FPS to 40).
-
--level <levelname> -
Immediately starts the game in level <levelname> (e.g. "mission-1").
-
--name <name> -
Sets the player's <name> (default is your username).
-
--port <port> -
Sets the socket's TCP <port> number (default 36079).
-
--parrain-host <host> -
Join an already existant multiplayer game that someone (the "parrain") is playing at <host>.
-
--parrain-port <port> -
Sets the parrain's socket's TCP <port> number (default 36079).
-
-2 -
Join an already existant multiplayer game on the *same* computer (e.g. for testing). Equivalent to "--port 36179 --parrain-host 127.0.0.1 --parrain-port 36079".
Files
~/.slune
Releases
Unchanged in 3 releases since Debian 3.1 (Sarge).