shadowbridge(6)

shadowbridge6

Graphical ggz game network debugging tool

Overview

ShadowBridge allows game developers to visualize the network communication between the game client and the game server.

It will be launched instead of a game, and will then launch the game itself under its control. One can even chain thousands of shadow bridges if one has got enough memory.

In cases where several frontends are developed for one game, it is possible to change the ´active´ frontend during the runtime.

Releases

Unchanged in 2 releases since Debian 4.0 (Etch).

  1. 4.0–5.0

Bugs

No known bugs. In the future it should be possible to remember protocols and ´learn´ about binary opcodes.

Authors

The GGZ Development Team <[email protected]>

From ggz-kde-client 0.0.14.1-1 in Debian 5.0 (Lenny). Parsed by carta from the page's man source.