set_multiply_blender(3alleg4)

set_multiply_blender3alleg4

Enables a multiply blender mode. allegro game programming library.

Usage

#include <allegro.h>

void set_multiply_blender(int r, int g, int b, int a);

Overview

Enables a multiply blender mode for combining translucent or lit truecolor pixels. Combines the source and destination images, multiplying the colours to produce a darker colour. If a colour is multiplied by white it remains unchanged; when multiplied by black it also becomes black.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.