set_multiply_blender(3alleg)

set_multiply_blender3alleg

Enables a multiply blender mode. allegro game programming library.

Usage

#include <allegro.h>

void set_multiply_blender(int r, int g, int b, int a);

Overview

Enables a multiply blender mode for combining translucent or lit truecolor pixels. Combines the source and destination images, multiplying the colours to produce a darker colour. If a colour is multiplied by white it remains unchanged; when multiplied by black it also becomes black.

Releases

4 releases since Debian 3.1 (Sarge); the text changed 2 times.

  1. 3.1
  2. 4.0
  3. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.