set_multiply_blender3alleg
Enables a multiply blender mode. allegro game programming library.
Usage
#include <allegro.h>
void set_multiply_blender(int r, int g, int b, int a);
Overview
Enables a multiply blender mode for combining translucent or lit truecolor pixels. Combines the source and destination images, multiplying the colours to produce a darker colour. If a colour is multiplied by white it remains unchanged; when multiplied by black it also becomes black.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.