set_invert_blender3alleg
Enables an invert blender mode. allegro game programming library.
Usage
#include <allegro.h>
void set_invert_blender(int r, int g, int b, int a);
Overview
Enables an invert blender mode for combining translucent or lit truecolor pixels. Blends the inverse (or negative) colour of the source with the destination.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.