set_hue_blender3alleg
Enables a hue blender mode. allegro game programming library.
Usage
#include <allegro.h>
void set_hue_blender(int r, int g, int b, int a);
Overview
Enables a hue blender mode for combining translucent or lit truecolor pixels. This applies the hue of the source to the destination.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.