SCUMMVM_MIDI
The sequencer device to use with the ‘seq’ MIDI driver.
Adventure and role-playing game interpreter
scummvm [OPTIONS]
[GAME]
scummvm is an interpreter that will play numerous adventure and role-playing games based on a variety of game engines.
GAME is a short name of game to load. This can be either a built-in gameid (as given by --list-games), or a user-configured target (as given by --list-targets).
The meaning of most long options (that is, those options starting with a double-dash) can be inverted by prefixing them with no-. For example, --no-aspect-ratio will turn aspect ratio correction off. This is useful if you want to override a setting in the configuration file.
-a | --add
Add all games from current or specified (with --path=PATH) directory. If --game=ID is passed, only the game with id ID is added.
See also --detect.
-b | --boot-param=NUMPass number NUM to the boot script, for games supporting this feature.
-c | --config=CONFIGUse alternate configuration file path.
-d | --debuglevel[=NUM]Enable and set debug verbosity level (default: 0).
-e | --music-driver=MODESelect music driver:
Internal AdLib emulation.
Output using ALSA sequencer device.
CoreAudio sound (macOS).
CoreMIDI sound (macOS).
FluidSynth MIDI emulation.
Internal MT-32 emulation.
Null output. Don't play any music.
Internal PCjr emulation.
Internal PC Speaker emulation.
Use /dev/sequencer for MIDI (some Unix systems).
Use sndio MIDI.
Connect to TiMidity++ MIDI server.
Internal FM-TOWNS YM2612 emulation (only usable in SCUMM FM-TOWNS games). Use only if you have a hardware MIDI synthesizer.
Windows built-in MIDI sequencer (Windows).
-F | --no-fullscreen
Force windowed mode.
-f | --fullscreen
Force full-screen mode.
-g | --gfx-mode=MODESelect graphics mode( opengl, surfacesdl).
-h | --help
Display a brief help text, and exit.
-i | --initial-cfg=CONFIGLoad an initial configuration file if no configuration file has been saved yet.
-l | --logfile=PATHUse alternate path for log file.
-m | --music-volume=NUMSet the music volume, 0–255 (default: 192).
-n | --[no-]subtitlesEnable subtitles (for games that have voice).
-p | --path=PATHSet the path to where the game is installed.
-q | --language=LANGSelect game's language:
Arabic (Modern Standard)
Basque
Bulgarian
Catalan
Chinese (Generic)
Chinese (Simplified)
Chinese (Traditional)
Croatian
Czech
Danish
Dutch
English (Generic, default)
English (Great Britain)
English (US)
Estonian
Finnish
Flemish
French
French (Canada)
German
Greek
Hebrew
Hungarian
Italian
Japanese
Korean
Latvian
Lithuanian
Norwegian (Bokmål)
Persian
Polish
Portuguese (Brazil)
Portuguese (Portugal)
Russian
Serbian
Slovak
Spanish
Swedish
Turkish
Ukrainian
-r | --speech-volume=NUMSet the voice volume, 0–255 (default: 192).
-s | --sfx-volume=NUMSet the SFX volume, 0–255 (default: 192).
-t | --list-targets
Display list of user-configured game targets, and exit.
-u | --dump-scripts
Enable script dumping if a directory called dumps exists in the current directory.
-v | --version
Display ScummVM version information, and exit.
-x | --save-slot[=SLOT]Set the saved game slot to load (default: 0 = autosave).
-z | --list-games
Display list of supported games, and exit.
--[no-]alt-introToggle alternative intro for CD versions of Beneath a Steel Sky and Flight of the Amazon Queen (default: disabled).
--[no-]aspect-ratioToggle aspect ratio correction.
--auto-detect
Display a list of games from current or specified directory, and start the first one. Use --path=PATH to specify a directory.
--cdrom=DRIVE
Set the drive to play CD audio from; can either be a drive, path, or numeric index (default: 0 = best choice drive).
--[no-]copy-protectionEnable copy protection in games, when ScummVM disables it by default.
--[no-]dirtyrectsToggle dirty rectangles optimisation in software renderer (default: enabled).
--debug-channels-only
Show only the specified debug channels.
--debugflags=FLAGS
Enable engine specific debug flags (separated by commas).
--[no-]demo-modeToggle demo mode of Maniac Mansion or The 7th Guest (default: disabled).
--detect
Display a list of games with their ID from current or specified directory without adding it to the configuration file. Use --path=PATH to specify a directory.
--dump-midi
Dump MIDI events to dump.mid (overwriting it), until quitting from game.
--enable-gs
Enable patch mappings to emulate an MT-32 on a Roland GS device for MIDI playback.
--engine=ID
In combination with --list-games, --list-all-games, --list-targets, or --stats, only list games for this engine. Multiple engines can be listed separated by a coma.
--engine-speed=NUM
Set frame per second limit (0–100) for 3D games, 0 = no limit (default: 60).
--[no-]exitIn combination with commands that exit after running, like --add or --list-engines, toggle opening the launcher instead of exiting.
--extrapath=PATH
Set the extra path to additional game and ScummVM data.
--[no-]filteringForce filtered/unfiltered graphics mode. Filtered graphics mode uses bilinear interpolation while unfiltered graphics mode uses nearest neighbor.
--game=ID
In combination with --add or --detect, only add or attempt to detect the game with id ID.
--gui-theme=THEME
Select a GUI theme, as given by --list-themes.
--joystick[=NUM]
Enable joystick input (default: 0 = first joystick).
--iconspath=PATH
Set the path to additional icons for the launcher grid view.
--list-all-debugflags
Display list of all engine debugflags, and exit.
--list-all-engines
Display list of all detection engines, and exit.
--list-all-games
Display list of all detected games, and exit.
--list-audio-devices
List all available audio devices, and exit.
--list-debugflags[=ENGINE]
Display list of engine specified debugflags, and exit. If the ENGINE argument is “global”, or if it is not specified, list global debugflags.
--list-engines
Display list of supported engines, and exit.
--list-saves
Display a list of saved games for the target specified with --game=TARGET, or all targets if none is specified, and exit.
--list-themes
Display list of all usable GUI themes, and exit.
--md5
Show MD5 hash of the file given by --md5-path=PATH. If --md5-length=NUM is passed, then show the MD5 hash of the first (if positive) or last (if negative) NUM bytes of the file given by PATH. If --md5-engine=ENGINE_ID is passed, fetch the MD5 length automatically, overriding --md5-length.
--md5mac
Like --md5, but for old Macintosh files. Show MD5 hash for both the resource fork and data fork of the file.
--midi-gain=NUM
Set the gain for MIDI playback, 0–1000 (default: 100). Only supported by some MIDI drivers.
--multi-midi
Enable combination of AdLib and native MIDI.
--native-mt32
Tell ScummVM that the MIDI device is an actual Roland MT-32 or compatible device. This disables any GM emulation.
--opl-driver=DRIVER
Select AdLib (OPL) emulator( alsa, db, mame, nuked, opl2lpt).
--output-channels=RATE
Set output channel count (e.g. 2 for stereo).
--output-rate=RATE
Set output sample rate in Hz (e.g. 22050).
--platform=PLATFORM
Specify platform of game( 2gs, 3do, acorn, amiga, android, apple2, atari, atari8, beos, c64, cdi, coco, coco3, cpc, fmtowns, ios, linux, macintosh, macintosh2, megadrive, nes, os2, pc, pc98, pce, pippin, playstation, playstation2, ppc, saturn, segacd, shockwave, ti994, wii, windows, xbox, zx).
--random-seed=NUM
Set the random seed number used to initialize entropy.
--[no-]recursiveIn combination with --add or --detect, recurse down all subdirectories (default: disabled).
--render-mode=MODE
Enable additional render modes( 2gs, amiga, atari, c64, cga, cgaBW, cgaComp, cpc, ega, fmtowns, hercAmber, hercGreen, macintosh, macintoshbw, pc9801, pc9821, vga, zx).
--renderer=RENDERER
Select 3D renderer( opengl, opengl_shaders, software).
--savepath=PATH
Specify where saved games are stored.
--scale-factor=FACTOR
Set the factor to scale the graphics by.
--scaler=MODE
Select graphics scaler( normal, hq, edge, advmame, sai, supersai, supereagle, pm, dotmatrix, tv2x).
--screenshotpath=PATH
Specify path where screenshot files are created.
--[no-]show-fpsToggle FPS info in 3D games.
--soundfont=FILE
Select the SoundFont for MIDI playback (only supported by some MIDI drivers).
--start-movie=NAME@NUM
Start movie at frame for Director. Either argument can be specified without the other.
--stats
Display statistics about engines and games, and exit.
--stretch-mode=MODE
Select stretch mode( center, even-pixels, fit, fit_force_aspect, pixel-perfect, stretch).
--talkspeed=NUM
Set talk delay for SCUMM games, or talk speed for other games.
--tempo=NUM
Set music tempo (in percent, 50–200) for SCUMM games (default: 100).
--themepath=PATH
Set the path to GUI themes.
--window-size=W,H
Set the window size to the specified dimensions (OpenGL only).
Display the Global Menu
Quit (macOS)
Quit (Most platforms)
Mute all sounds
Toggle mouse capture
Switch between graphics filters
Increase scale factor
Decrease scale factor
Toggle aspect-ratio correction
Toggle graphics filtering
Cycle through scaling modes
Toggle full screen/windowed mode
Take a screenshot
Open virtual keyboard (if available). This can also be triggered by a long press of the middle mouse button or wheel
Open the ScummVM debugger
There are many more game-specific hotkeys. See: https://wiki.scummvm.org/index.php?title=Category:Supported_Games
SCUMMVM_MIDI
The sequencer device to use with the ‘seq’ MIDI driver.
SCUMMVM_MIDIPORT
The number of the sequencer to use when using the ‘seq’ MIDI driver.
SCUMMVM_PORT
The ALSA port to open for output when using the ‘alsa’ MIDI driver.
SCUMMVM_SAVEPATH
Override the default save path (POSIX systems).
$HOME/.config/scummvm/scummvm.ini
Configuration file on most Unix systems. XDG environment variables take precedence, if defined.
$HOME/Library/Preferences/ScummVM Preferences
Configuration file on macOS.
Running the built-in game launcher:
$ scummvm
Running Day of the Tentacle, specifying the path:
$ scummvm -p /usr/local/share/games/tentacle scumm:tentacle
Running The Dig with advmame2x filter and subtitles (with the dig-steam target already defined in the configuration file):
$ scummvm --scaler=advmame --scale-factor=2 -n dig-steam
Running the Italian version of Maniac Mansion fullscreen, from the content of the current directory:
$ scummvm -q it -f scumm:maniac
12 releases since Debian 3.1 (Sarge); the text changed 9 times.
--add since Debian 11 (Bullseye);
--auto-detect since Debian 11 (Bullseye);
--debug-channels-only since Debian 12 (Bookworm);
--debugflags since Debian 12 (Bookworm);
--detect since Debian 11 (Bullseye);
--dump-midi since Debian 12 (Bookworm);
--dump-scripts since Debian 11 (Bullseye);
--enable-gs since Debian 6.0 (Squeeze);
--engine since Debian 12 (Bookworm);
--engine-speed since Debian 12 (Bookworm);
--extrapath since Debian 6.0 (Squeeze);
--fullscreen since Debian 11 (Bullseye);
--game since Debian 11 (Bullseye);
--gui-theme since Debian 11 (Bullseye);
--help since Debian 11 (Bullseye);
--iconspath since Debian 12 (Bookworm);
--list-all-debugflags since Debian 12 (Bookworm);
--list-all-engines since Debian 12 (Bookworm);
--list-all-games since Debian 12 (Bookworm);
--list-audio-devices since Debian 11 (Bullseye);
--list-debugflags since Debian 12 (Bookworm);
--list-engines since Debian 11 (Bullseye);
--list-games since Debian 11 (Bullseye);
--list-saves since Debian 11 (Bullseye);
--list-targets since Debian 11 (Bullseye);
--list-themes since Debian 11 (Bullseye);
--md5 since Debian 12 (Bookworm);
--md5mac since Debian 12 (Bookworm);
--midi-gain since Debian 11 (Bullseye);
--no-fullscreen since Debian 11 (Bullseye);
--opl-driver since Debian 11 (Bullseye);
--output-channels since Debian 12 (Bookworm);
--random-seed since Debian 12 (Bookworm);
--render-mode since Debian 11 (Bullseye);
--renderer since Debian 12 (Bookworm);
--scale-factor since Debian 12 (Bookworm);
--scaler since Debian 12 (Bookworm);
--screenshotpath since Debian 12 (Bookworm);
--soundfont since Debian 6.0 (Squeeze);
--start-movie since Debian 12 (Bookworm);
--stats since Debian 13 (Trixie);
--stretch-mode since Debian 11 (Bullseye);
--themepath since Debian 11 (Bullseye);
--version since Debian 11 (Bullseye);
--window-size since Debian 12 (Bookworm);
-a since Debian 11 (Bullseye).
--alt-intro until Debian 11 (Bullseye);
--aspect-ratio until Debian 11 (Bullseye);
--boot-param until Debian 11 (Bullseye);
--config until Debian 11 (Bullseye);
--copy-protection until Debian 11 (Bullseye);
--debuglevel until Debian 11 (Bullseye);
--demo-mode until Debian 11 (Bullseye);
--filtering until Debian 11 (Bullseye);
--gfx-mode until Debian 11 (Bullseye);
--language until Debian 11 (Bullseye);
--music-driver until Debian 11 (Bullseye);
--music-volume until Debian 11 (Bullseye);
--no-filtering until Debian 11 (Bullseye);
--path until Debian 11 (Bullseye);
--recursive until Debian 11 (Bullseye);
--save-slot until Debian 11 (Bullseye);
--sfx-volume until Debian 11 (Bullseye);
--speech-volume until Debian 11 (Bullseye);
--subtitles until Debian 11 (Bullseye);
-b until Debian 11 (Bullseye);
-c until Debian 11 (Bullseye);
-d until Debian 11 (Bullseye);
-e until Debian 11 (Bullseye);
-g until Debian 11 (Bullseye);
-m until Debian 11 (Bullseye);
-n until Debian 11 (Bullseye);
-o until Debian 3.1 (Sarge);
-p until Debian 11 (Bullseye);
-q until Debian 11 (Bullseye);
-r until Debian 11 (Bullseye);
-s until Debian 11 (Bullseye);
-x until Debian 11 (Bullseye).