s3d_load_materials_a3
Add materials with alpha to polygons
Usage
#include <s3d.h>
int s3d_load_materials_a(int object, const float *mbuf, uint32_t start, uint16_t n);
Overview
Loads n materials starting from index position start into the material stack. See s3d_push_materials_a for more information about the values in mbuf.
Releases
8 releases since Debian 6.0 (Squeeze); the text changed 1 time.