s3d_clone(3)

s3d_clone3

Clone object

Usage

#include <s3d.h>

int s3d_clone(int oid);

Overview

Clones an already existing object. They get just look the same as the parent-object and will change when the parent-object changes. Cloning especially makes sense if you want to use the same object a lot of times. Move and transform is independent from the parent. The function returns the children object id.

Releases

8 releases since Debian 6.0 (Squeeze); the text changed 2 times.

  1. 6.0
  2. 7–9
  3. 10–13

Author

Simon Wunderlich

Author of s3d

From s3d-doc 0.2.2.1-7 in Debian 13 (Trixie). Parsed by carta from the page's man source.