running-bear6
The launcher for games made with the bear engine.
Usage
running-bear --data-path=path ...
--item-library=path ...
--start-level=path
[-h]
[--log-concise]
[--log-file=file]
[--log-level=string]
[--log-uniq]
[-v]
[--active-area=integer]
[{--fullscreen | --windowed}]
[--game-name=string]
[--game-var-assignment=character]
[--screen-height=integer]
[--screen-width=integer]
[--set-game-var-bool=name=value ...]
[--set-game-var-int=name=value ...]
[--set-game-var-real=name=value ...]
[--set-game-var-string=name=value ...]
[--set-game-var-uint=name=value ...]
--stats-destination=url
Overview
This program is a launcher for games made with the Bear Engine.
Options
The following options can be passed to the program:
-
--active-area=integer -
The margin around the camera in which we check for activity.
-
--data-path=path -
Path to the directory containing the data of the game. When a file is required during the game, the paths are explored from the last one on the command line toward the first one.
-
--fullscreen -
Run the game in fullscreen mode.
-
--game-name=string -
The name of the game.
-
--game-var-assignment=character -
Change the delimiter used in --set-game-var-"type" to separate the name and the value of the variable.
-
-h, --help -
Show summary of options.
-
--item-library=path -
Path to a library containing items for the game.
-
--log-concise -
Do not display log messages that have recently been displayed.
-
--log-file=file -
Write log output in "file".
-
--log-level=string -
Output log messages up to a given level, among "error", "warning" and "verbose".
-
--log-uniq -
Do not display the same log message successively.
-
--screen-height=integer -
The height of the screen
-
--screen-width=integer -
The width of the screen.
-
--set-game-var-bool=name=value -
Set the value of a boolean game variable.
-
--set-game-var-int=name=value -
Set the value of an integer game variable.
-
--set-game-var-real=name=value -
Set the value of a real number game variable.
-
--set-game-var-string=name=value -
Set the value of a string game variable.
-
--set-game-var-uint=name=value -
Set the value of a non negative integer game variable.
-
--start-level=string -
The path to the first level to run, relatively to the data paths.
-
--stats-destination=url -
Set the value of the destination to which game statistics are sent.
-
-v, --version -
Print the version of the engine and exit.
-
--windowed -
Run the game in a window.
Releases
8 releases since Debian 6.0 (Squeeze); the text changed 3 times.
--log-concise since Debian 7 (Wheezy);
--log-uniq since Debian 7 (Wheezy);
--stats-destination since Debian 7 (Wheezy).