quat_mul(3alleg)

quat_mul3alleg

Multiplies two quaternions. allegro game programming library.

Usage

#include <allegro.h>

void quat_mul(const QUAT *p, const QUAT *q, QUAT *out);

Overview

Multiplies two quaternions, storing the result in out. The resulting quaternion will have the same effect as the combination of p and q, ie. when applied to a point, (point * out) = ((point * p) * q). Any number of rotations can be concatenated in this way. Note that quaternion multiplication is not commutative, ie. quat_mul(p, q) != quat_mul(q, p).

Releases

4 releases since Debian 3.1 (Sarge); the text changed 2 times.

  1. 3.1
  2. 4.0
  3. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.