quat_interpolate(3alleg4)

quat_interpolate3alleg4

Constructs a quaternion representing a rotation between from and to. allegro game programming library.

Usage

#include <allegro.h>

void quat_interpolate(const QUAT *from, const QUAT *to, float t, QUAT *out);

Overview

Constructs a quaternion that represents a rotation between from and to. The argument t can be anything between 0 and 1 and represents where between from and to the result will be. 0 returns from, 1 returns to, and 0.5 will return a rotation exactly in between. The result is copied to out. This function will create the short rotation (less than 180 degrees) between from and to.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.