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Shoot-'em-up game
powermanga [OPTIONS]
Powermanga is a shoot'em up game; you will have to fight more than 60 different types of enemies.
You start with a ship, and enemies show up throwing bombs at you. Shoot them, and get better weapons for your ship (otherwise, you won't go too far!)
To get better weapons, you will have to catch green and red gems. Whenever you pick a green gem, the highlighted option at the right side of the screen goes up one unit.
The options are, from the bottom to the top:
If you get out of energy, you lose your ship. Losing your ship means either going back to the ship you were using before you "upgraded' it, or dying if you had no previous ship! You can check your energy level in the little bar at the bottom (the bar at the right is yours; the one at the left is your enemy's, in case you're fighting a big one)
If the current option is "more power to the leftside straight weapons", for example, you may select it and they will immediately take effect.
If the current option is already the last, and you pick a green or red gem, you will go back to the first one (but you will get an extra side-weapon). Also, whenever you pick an option, the current option goes back to the first one.
During the game, you will sometimes see gems falling down when an enemy is destroyed. You may catch those gems:
As we said before, makes the current option go up one unit.
Similar to the green gem, but it increases 2 units instead of 1.
Gives energy to your ship. If your energy is at the maximum level, this gem will give you a full blast that destroys all enemies currently on the screen.
They multiply the score points for each destroyed enemy by 2. If you get the blue gem again, the score points are multiplied by 4; you can see the "2x" or "4x" blinking at the sidebar.
These give you protection balls. If you already have six protection balls and you get another yellow gem, you will get a special weapon!
When you get a better ship, you will be able to accumulate more energy, becoming more resistant to attacks. But whenever you "upgrade" your ship, a few things will happen:
You will lose all your protection balls (let's say they're not "compatible" with your new ship).
You will lose one "degree" in your weapons (if you had used green gems to get the best possible weapon for shooting straight forward, for example, after upgrading your ship you will have to get one more green gem if you want your weapons at the maximum power.)
If your score was getting multiplied by 2 or 4, it won't be anymore (go get more blue gems!)
In the main menu, use the arrow keys and enter. To play the game, use the arrow keys to move, space for shooting and control to pick a selected option.
Also:
CTRL+S enable/disable the music
CTRL+Q finish the play current
CTRL+A about Powermanga
ALT+F4 quit Powermanga
P or Pause/Break enable/disable pause
F or F11 switch between full screen and windowed mode
PAGE UP volume up
PAGE DOWN volume down
Valid command line options:
-h, --help
prints help message and exit
--version
prints version information and exit
--window
windowed mode (full screen by default)
--2x
scale2x effects which scale the image of 2x
--3x
scale3x effects which scale the image of 3x
--4x
scale4x effects which scale the image of 4x
--320
the game will run in a 320*200 window
--fullscreen
the game will run in full screen
-v
verbose mode
--verbose
verbose mode (with more messages)
--nosound
disable sound
--sound
enable sound
--nosync
disable timer
--easy
make the game easier by giving more bonuses
--hard
make the game harder
/usr/share/games/powermanga/graphics/
Graphics files.
/usr/share/games/powermanga/data/
Levels and data files.
/usr/share/games/powermanga/sound/
Sound files.
/usr/share/games/powermanga/texts/
Texts files.
HOME
Used to search for graphics and sounds.
12 releases since Debian 3.0 (Woody); the text changed 4 times.
--2x since Debian 5.0 (Lenny);
--320 since Debian 3.1 (Sarge);
--3x since Debian 5.0 (Lenny);
--4x since Debian 5.0 (Lenny);
--easy since Debian 3.1 (Sarge);
--fullscreen since Debian 8 (Jessie);
--hard since Debian 3.1 (Sarge);
--sound since Debian 5.0 (Lenny);
--window since Debian 6.0 (Squeeze).
--640 until Debian 3.0 (Woody);
--full until Debian 7 (Wheezy).