onscripter6
Nscripter-compatible visual novel games engine
Usage
onscripter [option ...]
Overview
This manual page documents briefly the onscripter command.
This manual page was written for the Debian distribution because the original program does not have a manual page.
onscripter is a program that implements the visual novel games engine NScripter. It is able to run Japanese (Shift-JIS encoding) games. onscripter-1byte is built in order to play English games by forcing 1-byte mode.
Options
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below.
-
--cdaudio -
Use CD audio if available.
-
--cdnumber no -
Choose the CD-ROM drive number.
-
-f file --font file -
Set a TTF font file.
-
--registry file -
Set a registry file.
-
--dll file -
Set a dll file.
-
-r path --root path -
Set the root path to the archives.
-
--fullscreen -
Start in fullscreen mode.
-
--window -
Start in window mode.
-
--force-button-shortcut -
Ignore useescspc and getenter command.
-
--enable-wheeldown-advance -
Advance the text on mouse wheeldown event.
-
--disable-rescale -
Do not rescale the images in the archives when compiled with -DPDA.
-
--edit -
Enable editing the volumes and the variables when 'z' is pressed.
-
--key-exe file -
Set a file (*.EXE) that includes a key table.
-
-h --help -
Show summary of options.
-
-v --version -
Show version of program.
Examples
After decompressing the game data directory, we call it /path/foo for convient, please use the follow command to perform the game:
onscripter -r /path/foo
If the game is not containing default.ttf, we can use -f to assign one as following:
onscripter -r /path/foo -f /usr/share/fonts/truetype/vlgothic/VL-Gothic-Regular.ttf
Releases
9 releases since Debian 5.0 (Lenny); the text changed 5 times.