numm.one-bit-instrument7
How to make a gnarly synth with numm-run
Usage
numm-run FILE
Overview
In this tutorial we will learn how to live-code a one-bit synthesizer controlled by mouse position. It is intended as a gentle introduction to development with numm-run.
To get started, create a text file with the following method stubs:
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def audio_out(a): pass def video_out(a): pass
Save the file as onebit.py, and then launch it with numm-run:
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numm-run onebit.py
You should see a blank window appear. We will now make some sound and light by changing the value of a in the audio_out and video_out functions:
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def audio_out(a): a[::100] = 2**15 def video_out(a): a.flat[::100] = 255
Save the file, and you should see and hear the sketch update. This is using numpy's array-indexing to turn every hundredth audio sample and pixel-color on. The audio sample rate is by default 44100Hz, so it produces a series of clicks that will be perceived as a 441Hz tone. We can turn this into an instrument by connecting mouse motion to frequency:
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period = 100 def audio_out(a): a[::period] = 2**15 def video_out(a): a.flat[::period] = 255 def mouse_in(type,px,py,button): global period period = px*1000
Finally, let's use the keyboard to record and jump to notes. The first time you press a key, it records the period, and subsequant depressions play the saved period:
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period = 100 record = {} def audio_out(a): a[::period] = 2**15 def video_out(a): a.flat[::period] = 255 def mouse_in(type,px,py,button): global period period = px*1000 def keyboard_in(type,key): global period if record.has_key(key): period = record[key] elif record.has_key(key): record[] = period
Releases
Unchanged in 2 releases since Debian 7 (Wheezy).