mokomaze(6)

mokomaze6

Ball-in-the-labyrinth game

Usage

mokomaze [-i input_device_type] [-l level_number] [-c option]

Options

-i input_device_type, --input input_device_type

It is used to determine input device type manually. Currently supported values is 'freerunner' (to use Freerunner's accelerometer) and 'keyboard'.

-l level_number, --level level_number

Specifies a level from which the game will be started. Levels are counted from 1.

-c option, --calibrate option

Performs the accelerometer calibration ('auto' option) or resets the calibration data ('reset' option).

Examples

mokomaze

mokomaze -l 5

mokomaze -i freerunner

mokomaze -i keyboard -l 2

mokomaze -c auto

mokomaze -c reset

Releases

8 releases since Debian 6.0 (Squeeze); the text changed 1 time.

  1. 6.0–9
  2. 10–13

Author

This manual page was written by Joachim Breitner <[email protected]> for the Debian system (but may be used by others).

From mokomaze 0.7.1-1+b3 in Debian 13 (Trixie). Parsed by carta from the page's man source.