DISPLAY
to get the default host and display number.
A 3d maze.
maze3d [--display
host:display.screen]
[--visual
visual]
[--window]
[--root]
[--window-id
number]
[--speed
float]
[--delay
number]
[--fps]
[--rows
number]
[--columns
number]
[--overlay]
[--wall-texture
texture]
[--floor-texture
texture]
[--ceiling-texture
texture]
[--drop-acid]
[--drop-acid-walls]
[--drop-acid-floor]
[--drop-acid-ceiling]
[--inverters
number]
[--rats
number]
A recreation of the 3D Maze screensaver from Windows 95.
--visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root
Draw on the root window.
--window-id number
Draw on the specified window.
--speed number
Speed of the dungeon crawl. 2 is twice as fast, 0.5 is half as fast.
--delay number
Per-frame delay, in microseconds. Default: 20000 (0.02 seconds).
--fps | --no-fps
Display the current frame rate and CPU load.
--rows number
The number of rows in the maze. Default: 12.
--columns number
The number of columns in the maze. Default: 12.
--overlay
Overlays a minimap of the maze on the screen.
--wall-texture texture
Sets the wall texture. texture can be a path to an image file, or it can be one of the built-in textures (see TEXTURES below).
--floor-texture texture
Sets the floor texture. texture can be a path to an image file, or it can be one of the built-in textures (see TEXTURES below).
--ceiling-texture texture
Sets the ceiling texture. texture can be a path to an image file, or it can be one of the built-in textures (see TEXTURES below).
--drop-acid-walls
Continuously shifts the hue of the wall texture. (This looks like an LSD trip, hence the name.)
--drop-acid-floor
Continuously shifts the hue of the floor texture.
--drop-acid-ceiling
Continuously shifts the hue of the ceiling texture.
--drop-acid
Turns on all three.
--inverters number
Sets the number of inverters (the spinny grey things that flip the camera upside-down) in the maze. Default: 10.
--rats number
Sets the number of rats, or rather "Bobs", in the maze. Default: 1.
brick-wallA brick wall. This is the default wall texture.
wood-floorA wooden floor. This is the default floor texture.
ceiling-tilesCeiling tiles. This is the default ceiling texture.
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.