matrix_to_quat(3alleg4)

matrix_to_quat3alleg4

Constructs a quaternion from a rotation matrix. allegro game programming library.

Usage

#include <allegro.h>

void matrix_to_quat(const MATRIX_f *m, QUAT *q);

Overview

Constructs a quaternion from a rotation matrix. Translation is discarded during the conversion. Use get_align_matrix_f() if the matrix is not orthonormalized, because strange things may happen otherwise.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.