matrix_to_quat(3alleg)

matrix_to_quat3alleg

Constructs a quaternion from a rotation matrix. allegro game programming library.

Usage

#include <allegro.h>

void matrix_to_quat(const MATRIX_f *m, QUAT *q);

Overview

Constructs a quaternion from a rotation matrix. Translation is discarded during the conversion. Use get_align_matrix_f() if the matrix is not orthonormalized, because strange things may happen otherwise.

Releases

4 releases since Debian 3.1 (Sarge); the text changed 2 times.

  1. 3.1
  2. 4.0
  3. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.