load_wav3alleg
Loads a sample from a riff wav file. allegro game programming library.
Usage
#include <allegro.h>
SAMPLE *load_wav(const char *filename);
Overview
Loads a sample from a RIFF WAV file. Example:
SAMPLE *sample = load_wav("scream.wav");
if (!sample)
abort_on_error("Couldn't scare user!");
Return value
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.