load_bmp_pf(3alleg)

load_bmp_pf3alleg

Packfile version of load_bmp. allegro game programming library.

Usage

#include <allegro.h>

BITMAP *load_bmp_pf(PACKFILE *f, RGB *pal);

Overview

A version of load_bmp() which reads from a packfile. Example:

   PACKFILE *packfile;
   BITMAP *bmp;
   packfile = pack_fopen("mybitmap.bmp", F_READ);
   if (!packfile)
      abort_on_error("Couldn't open mybitmap.bmp");
   bmp = load_bmp_pf(packfile, pal);
   if (!bmp)
      abort_on_error("Error loading mybitmap.bmp");

Return value

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

Releases

3 releases since Debian 4.0 (Etch); the text changed 1 time.

  1. 4.0
  2. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.