lament(1)

lament1

Animates the lament configuration

Usage

lament [-display host:display.screen] [-window] [-root] [-install] [-visual visual] [-delay microseconds] [-fps] [-texture] [-no-texture] [-wireframe]

Overview

The lament program draws an animation of a particular puzzle box repeatedly solving itself.

Options

lament accepts the following options:

-window

Draw on a newly-created window. This is the default.

-root

Draw on the root window.

-install

Install a private colormap for the window.

-visual visual

Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-texture

Use texture maps. This is the default.

-no-texture

Do not use texture maps. This is boring and wrong.

-wireframe

Only draw outlines.

-delay microseconds

How long to pause between frames. Default is 10000, or 0.01 second.

-fps

Display a running tally of how many frames per second are being rendered. In conjunction with -delay 0, this can be a useful benchmark of your GL performance.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

Releases

3 releases since Debian 2.1 (Slink); the text changed 2 times.

  1. 2.1
  2. 2.2
  3. 3.0

-delay since Debian 3.0 (Woody); -fps since Debian 3.0 (Woody).

Bugs

This hack is glacially slow on machines lacking hardware texture support.

Occasionally opens doors, admitting theologians of the Order of the Gash.

Author

Jamie Zawinski <[email protected]>, 25-Jul-98.

From xscreensaver-gl 3.34-3 in Debian 3.0 (Woody). Parsed by carta from the page's man source.