kodi-TexturePacker(1)

kodi-TexturePacker1

Compile all images used in a xbmc / kodi skin into a single file

Part of TexturePacker(1).

Usage

TexturePacker [-dupecheck] [--input DIRECTORY] [--output FILE.xbt]

Overview

Kodi uses a tool named TexturePacker to compile all images used in a skin into a single file. The benefit of it is that images inside the Textures.xbt will load faster in the skin. This is done by converting all images into a format that take less processing by Kodi when they need to be rendered onto the screen.

A common misconception is that TexturPacker will just compress the images into a single file. This if far from the truth, so don't be surprised if the Textures.xbt file is much larger than the total size of all the individual images.

The optional -dupecheck option is useful if you have included the same image multiple times in your media folder. For example, if your skin includes a lot of studio logos, most likely a lot of them are included multiple times but with a slightly different filename. The '-dupecheck' option will make sure each unique image is included only once in the Textures.xbt file, thus keeping the size of it as small as possible.

Options

-dupecheck

Check for image duplicates first

-input

fully-qualified name of input directory with images

-output

fully-qualified name of resulting compressed XBT file

Releases

Unchanged in 2 releases since Debian 12 (Bookworm).

  1. 12–13

From kodi-tools-texturepacker 2:21.2+dfsg-4 in Debian 13 (Trixie). Parsed by carta from the page's man source.