title.au
Title sound
The game of imaze
imaze [-hq]
[-H
server-host
[:server-port]]
[-S
sound-directory]
[{-j | -J
joystick-device}]
[-D
device-index]
imaze is a TCP/IP client with 3D graphics for XView, Motif, and Athena Widgets for the multi-player network action game iMaze.
-h
Print command line option help.
-H server-host[:server-port]
The host and port imazesrv(6) is using.
-q
Disable sound.
-S sound-directoryUse sounds in sound-directory.
-j
Enable joystick (if supported, Linux and FreeBSD only).
|
Enable joystick and use joystick-device (if supported). |
|---|---|
|
Set device for MME sound to device-index (if supported, Compaq Alpha only). |
|
Run forward. |
|---|---|
|
Run backward. |
Cursor-Left Cursor-Right
|
Turn left/right. |
Space Shift Alt
|
Shoot. |
|
Quickturn by 180 degrees. |
|
Pause the player. |
|
Resume playing. |
|
Leave the game. |
Message that is sent to other players when they are killed. Default is ``<name> shouts: Gotcha!''
The host and port imazesrv(6) is using.
Use sounds in directory.
Message that is sent to other players when they are killed. Default is ``<name> shouts: Gotcha!''
The host and port imazesrv(6) is using.
Use sounds in directory.
Message that is sent to other players when they are killed. Default is ``<name> shouts: Gotcha!''
The host and port imazesrv(6) is using.
Use sounds in directory.
title.au
Title sound
failure.au
Sound: action failed
action.au
Sound: action succeeded
shoot.au
Sound: player shot
miss.au
Sound: shot missed
bounce.au
Sound: shot bounced from wall
injured.au
Sound: player was hit
dead.au
Sound: player died
wound.au
Sound: enemy was hit
kill.au
Sound: enemy died
pause.au
Sound: player pauses
suspended.au
Sound: player was suspended by server
awake.au
Sound: player resumes game
Unchanged in 3 releases since Debian 3.1 (Sarge).