icetResetTiles3
Usage
#include <IceT.h>
| void icetResetTiles( | void | ); |
Overview
IceT defines its display as a set of tiles. icetResetTiles will empty this set. The set of tiles is filled again with calls to icetAddTile.
As a side effect, icetResetTiles will also zero out the renderable window size (specified with state variables ICET_PHYSICAL_RENDER_WIDTH and ICET_PHYSICAL_RENDER_HEIGHT). The size will be reset with calls to icetAddTile.
Errors
None.
Warnings
None.
Notes
As a rule, a call to icetResetTiles should always be followed with one or more calls to icetAddTile. icetDrawFrame, icetCompositeImage, and icetGLDrawFrame will not work properly if no tiles are in existence.
Releases
8 releases since Debian 6.0 (Squeeze); the text changed 3 times.