icetResetTiles(3)

icetResetTiles3

Usage

#include <IceT.h>

void icetResetTiles(void);

Overview

IceT defines its display as a set of tiles. icetResetTiles will empty this set. The set of tiles is filled again with calls to icetAddTile.

As a side effect, icetResetTiles will also zero out the renderable window size (specified with state variables ICET_PHYSICAL_RENDER_WIDTH and ICET_PHYSICAL_RENDER_HEIGHT). The size will be reset with calls to icetAddTile.

Errors

None.

Warnings

None.

Notes

As a rule, a call to icetResetTiles should always be followed with one or more calls to icetAddTile. icetDrawFrame, icetCompositeImage, and icetGLDrawFrame will not work properly if no tiles are in existence.

Releases

8 releases since Debian 6.0 (Squeeze); the text changed 3 times.

  1. 6.0
  2. 7–8
  3. 9–10
  4. 11–13

Bugs

None known.

From paraview 5.13.2+dfsg-3 in Debian 13 (Trixie). Parsed by carta from the page's man source.