gluLoadSamplingMatrices(3x)

gluLoadSamplingMatrices3x

Load nurbs sampling and culling matrices

C specification

void gluLoadSamplingMatrices( GLUnurbs* nurb,

	const GLfloat *model,
	const GLfloat *perspective,
	const GLint *view )

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Parameters

nurb

Specifies the NURBS object (created with gluNewNurbsRenderer).

model

Specifies a modelview matrix (as from a glGetFloatv call).

perspective

Specifies a projection matrix (as from a glGetFloatv call).

view

Specifies a viewport (as from a glGetIntegerv call).

Overview

gluLoadSamplingMatrices uses model, perspective, and view to recompute the sampling and culling matrices stored in nurb. The sampling matrix determines how finely a NURBS curve or surface must be tessellated to satisfy the sampling tolerance (as determined by the GLU_SAMPLING_TOLERANCE property). The culling matrix is used in deciding if a NURBS curve or surface should be culled before rendering (when the GLU_CULLING property is turned on).

gluLoadSamplingMatrices is necessary only if the GLU_AUTO_LOAD_MATRIX property is turned off (see gluNurbsProperty). Although it can be convenient to leave the GLU_AUTO_LOAD_MATRIX property turned on, there can be a performance penalty for doing so. (A round trip to the GL server is needed to fetch the current values of the modelview matrix, projection matrix, and viewport.)

Releases

2 releases since Debian 3.0 (Woody); the text changed 1 time.

  1. 3.0
  2. 3.1

From xlibmesa-glu-dev 4.3.0.dfsg.1-14sarge7 in Debian 3.1 (Sarge). Parsed by carta from the page's man source.