DISPLAY
to get the default host and display number.
Opengl enhanced rubik's snake cyclewaster.
glsnake [--display
host:display.screen]
[--window]
[--root]
[--window-id
number]
[--visual
visual]
[--delay
microseconds]
[--fps]
[--wireframe]
[--altcolour]
[--angvel
angular]
[--explode
distance]
[--statictime
milliseconds]
[--yangvel
angle]
[--zangvel
angle]
glsnake is an imitation of Rubiks´ Snake, using OpenGL.
glsnake accepts the following options:
--window
Draw on a newly-created window. This is the default.
--root
Draw on the root window.
--window-id number
Draw on the specified window.
--install
Install a private colormap for the window.
--visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
--fps
Display the current frame rate, CPU load, and polygon count.
--wireframe
Display the snake in wireframe mode, rather than the default solid mode.
--altcolour
Use the alternate colour scheme for the snake. Shape identification using colour will be disabled.
-angvel angular
Change the speed at which the snake morphs to a new shape.
-explode distance
Change the distance between the nodes of a snake.
--statictime milliseconds
Change the time between morphs.
--yangvel angle
Change the angle of rotation around the Y axis per frame.
--zangvel angle
Change the angle of rotation around the Z axis per frame.
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.