glCopyColorSubTable3x
Respecify a portion of a color table
C specification
void glCopyColorSubTable( GLenum target,
GLsizei start, GLint x, GLint y, GLsizei width )
Parameters
- target
-
Must be one of
GL_COLOR_TABLE,GL_POST_CONVOLUTION_COLOR_TABLE, orGL_POST_COLOR_MATRIX_COLOR_TABLE.
- start
-
The starting index of the portion of the color table to be replaced.
- x, y
-
The window coordinates of the left corner of the row of pixels to be copied.
- width
-
The number of table entries to replace.
Overview
glCopyColorSubTable is used to respecify a contiguous portion of a color table previously defined using glColorTable. The pixels copied from the framebuffer replace the portion of the existing table from indices start to $"start"~+~"x"~-~1$, inclusive. This region may not include any entries outside the range of the color table, as was originally specified. It is not an error to specify a subtexture with width of 0, but such a specification has no effect.
Notes
glCopyColorSubTable is present only if GL_ARB_imaging is returned when glGetString is called with an argument of GL_EXTENSIONS.
Errors
GL_INVALID_VALUE is generated if target is not a previously defined color table.
GL_INVALID_VALUE is generated if target is not one of the allowable values.
GL_INVALID_VALUE is generated if $"start"~+~"x"~>~width$.
GL_INVALID_OPERATION is generated if glCopyColorSubTable is executed between the execution of glBegin and the corresponding execution of glEnd.
Associated gets
glGetColorTable, glGetColorTableParameter