gfxrecon-extract(1)

gfxrecon-extract1

Extract shaders from a gfxreconstruct capture file.

Overview

gfxrecon-extract - Extract shaders from a GFXReconstruct capture file.

Usage:

gfxrecon-extract [-h | --help] [--version] [--dir <dir>] <file>

Required arguments:

<file>

The GFXReconstruct capture file to be processed.

Optional arguments:

-h

Print usage information and exit (same as --help).

--version

Print version information and exit.

--dir <dir>

Place extracted shaders into directory <dir>. Otherwise use <file>.shaders in working directory. Create directory if necessary. Each shader is placed in individual file named sh<handle_id> where handle_id is handle id of the CreateShaderModule call. See gfxrecon-replay --replace-shaders.

GFXReconstruct Version 0.9.4-unknown (unknown-build-source) Vulkan Header Version 1.2.162

From gfxreconstruct 0.9.18+dfsg-1 in Debian 12 (Bookworm). Parsed by carta from the page's man source.