get_align_matrix(3alleg4)

get_align_matrix3alleg4

Rotates a matrix to align it along specified coordinate vectors. allegro game programming library.

Usage

#include <allegro.h>

void get_align_matrix(MATRIX *m, fixed xfront, yfront, zfront, fixed xup, fixed yup, fixed zup);

Overview

Rotates a matrix so that it is aligned along the specified coordinate vectors (they need not be normalized or perpendicular, but the up and front must not be equal). A front vector of 0,0,-1 and up vector of 0,1,0 will return the identity matrix.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.