get_align_matrix3alleg
Rotates a matrix to align it along specified coordinate vectors. allegro game programming library.
Usage
#include <allegro.h>
void get_align_matrix(MATRIX *m, fixed xfront, yfront, zfront, fixed xup, fixed yup, fixed zup);
Overview
Rotates a matrix so that it is aligned along the specified coordinate vectors (they need not be normalized or perpendicular, but the up and front must not be equal). A front vector of 0,0,-1 and up vector of 0,1,0 will return the identity matrix.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.