fs3d3
3d (ndfs) on/off switch
Usage
#include <fs3d.h> int fs3d(int op);
Overview
$1$2fs3dfs3dfs3dfs3dfs3dfs3dfs3dfs3d controls and queries the 3D file system (akanDFS) enable state. $1$200000000 is returned if the current process cannot mount 3D files. op may be one of:
FS3D_TEST-
Returns $1$2FS3D_ON [1]FS3D_ON [1]FS3D_ON [1]FS3D_ON [1]FS3D_ON [1]FS3D_ON [1]FS3D_ON [1]FS3D_ON [1] if
3Dis enabled, $1$2FS3D_OFF [0]FS3D_OFF [0]FS3D_OFF [0]FS3D_OFF [0]FS3D_OFF [0]FS3D_OFF [0]FS3D_OFF [0]FS3D_OFF [0] otherwise.
FS3D_ON-
Enables
3Dand returns the previous $1$23D3D3D3D3D3D3D3D state (eitherFS3D_ONorFS3D_OFF).
FS3D_LIMIT(limit)-
Sets the viewpath level limit to limit. The previous limit is returned.
FS3D_INIT-
Re-initialize the
3Dtables. Used for debugging.
Releases
Unchanged in 135 releases since Mac OS X 10.4.